A multi-themed online text adventure

wizards power

Usage:          cast 'wizards power' [<percent of maxhit>]
Duration:       Instant
Waitstates:     2: WIZ
Accumulative:   No
Violence:       Nasty
Costs:          50 - 50
Position:       Fighting
AMS-State:      
Classes:        (L60)  WIZ
Magic Sources:  n/a
-----------------------------------------------------------------------------
   Wizards power is an ancient ritual of which an pervertion once was
practised by the followers of Johor. It needs a circle of wizards all aware
that they are risking their life to open an interdimensional rift whose
search for feeding power they try to direct to an opponent of their choice.
   To open the rift there need to be a wizard leading a group of which at
least one further member is a wizard, for at least two are needed. The leader
of the group opens the rift by casting the spell without an argument, and
always invests half of his lifeblood (see below). Any following wizard may
then invest another amount of his lifeblood to empower the rift within a
short timespan after the leader opened the portal. 
   A short time after the leader opened the vortex, it will collapse again,
but, driven through the energy donated by the wizards, tear parts of an
opponent fighting the leader with it. The more lifeblood was donated, and the
more wizards take part, the mightier the effects of this spell are.
   No matter whether the leader is fighting something when the vortex
collapse, the invested lifeblood is harvested anyways by the vortex.
See Also:
Character: Password: