A multi-themed online text adventure


Usage:          kick [char in room, npc, pc]
Duration:       Instant
Waitstates:     0: THI, WAR, ASN, KNI, PAL, LOR, FIG, RAN, DRU, BAR, NIN, ROG, SWO, MON
Accumulative:   No
Violence:       Violent
Costs:          1 - 1 
Position:       Fighting
Classes:        (L1)  WAR, KNI, PAL, LOR, FIG, RAN, ROG, SWO
                (L10)  ASN
                (L23)  THI, DRU, BAR, NIN, MON
   The success of a kick depends upon how well you are learned. The higher
level you reach the harder you kick. There is one small catch -- whenever
you kick (or miss) you will be unable to type any command for three 
rounds of 'violence' -- so be sure that you do not need to flee!

(kick gives your level damage to the enemy if you succeed)
See Also: flying kick
Character: Password: