houses homes playerhomes
Playerhomes are available after from level 11 at the secretary in Freyburg Town Hall. The rent is collected from your bank account automatically. If you don't have the money on your bank account the house will be sold back to the secretary. Houses are a status symbol, they are only for the rich..... - See help prices for the approximate costs - Buy and sell your homes at the secretary, if you buy a home please note the number of the home (should you like to sell it) - Playerhomes of more than one room size are NOT supported. - It is always a good idea to type save in your house after you dropped your eq ! A house entails two things: access control and crash protection. Only you and your guests will be allowed to enter the house. Your house will be crash-saved every five minutes. You can force your house to save by typing 'save' while standing in your house. In the event of a crash, the objects in your house as of the last crash-save will be loaded back into your house when the MUD reboots. If you quit the game from anywhere (with no equipment) you will enter back in your home. Guests of your house can be defined using the HOUSE command. See HOUSE for more information. Houses are an alternative to renting. You can simply enter your house and quit after you have dropped your stuff. You can store approx. 30 items in the house. Of course, players must expect to pay a much higher premium for the convenience of houses; see sign at secretary in Freyburg Town Hall.