entity entities clanrules
PURPOSE: The purpose of a entity is to collect players of similar thoughts, levels, classes, expressions, age or whatever. RIGHTS: The election of the chieftain (see below) can be carried out as the clan wishes. The rules of the clan will be written down in the help file to be available with help <clanname>. The clan members may have a [clanname] in their title. The chieftain may have a [[clanname]] in his/her title. The clan name (or its abbreviation) must not be longer then 12 chars. The clan items must not be available in a shop. CHIEFTAIN: Each clan has an elected leader (chieftain) who is responsible for - to some degree - for the deeds of the clan members. He can accept and deny members as well as ban members. (However a good chieftain will ask his clan members before) A clan member can _not_ be Avatar. DETAILED RULES: I. Setting up an entity II. Maintaining an entity III. Guidelines for Clan-buildings IV. Guidelines for Clan-items V. Technical details ------------------------------------------------------------------------------ I. Setting up an entity To set up a new clan you will need at least 5 active players (no 2. chars, or dummy chars*), and the amount of 3 million coins. Furthermore you have to set up clan-rules which have to be different from the existing ones. * Meaning that a person is not allowed to have more then one char in the same clan and that chars being created just to get 7 people are not valid (the immos will check....) ------------------------------------------------------------------------------ II. Maintaining a Clan In order to keep the Clan alive you (as the leader or chieftain) have to take care that: The maintenance of a clan depends on the number of active players and an amount of gold depending on the level of the clan. Furthermore you will have to pay for your clan-home a monthly fee. If a clan has not enough active members and or enough gold on the clan account the clan will lose a level, or, if it is already at lowest level will be deleted. The minimum playtime needed depends on the level of the clan. ------------------------------------------------------------------------------ III. Guidelines for Clan-Buildings See 'help clanhomes' for details about clanhomes! ------------------------------------------------------------------------------- IV. Guidelines for Clan-Items - The clan-item must be approved by the GrGods+, a spec-proc is allowed, but every clan-item has to be different by its look and its functions. - Only one portal and one special procedure (additional to the clan item) are allowed per clan ! ------------------------------------------------------------------------------- IV. Technical details The clan account can be accessed via the old safe in the Heroes Residence in Freyburg. All clan members can deposit and check the balance. The following flags can be set for clans: - no stone race (the number of stones will not be shown with showclan) - all withdraw (all clan members can withdraw from clan account) - leadrank (can be lower than 99) - nobletitle (visible for everybody) - no pray in log (pray for clan item wont be logged in clanlog) - members view log (clanlog visible for members) - no clantalk (disable clantalk) These flags are OFF by default! Clan items have to have the following stats: NO_DONATE MAGIC BLESS NO_SELL, weight 2-4, val 0, cost/day 50 A maximum of 3 wear positions is allowed, clan items can have up to 30 points bonus points for checkcregu.
See Also: entitylog, clanguard, entityadd, entityhelp, eclanranks, showentity